v9.0 (2011)
Returns or sets the name of the plug-in as a String. This is the name you specified with the PluginRegistrar.RegisterShader method for the plug-in containing this shader definition. The plug-in name is used, along with the class name and version number, to create the shader definition's ProgID.
// get accessor String rtn = ShaderDef.Plugin; // set accessor ShaderDef.Plugin = String; |
ShaderDef.ProgID ShaderDef.PluginBased ShaderDef.PluginFilename ShaderDef.Parser Creating Shader Definition Plug-ins Instantiating Shader Definitions and the ProgID