v4.2
Returns a SimulationEnvironmentCollection containing the SimulationEnvironment objects associated with the scene. This list contains all simulation environments under the Environments container ("Scene.Environments").
// get accessor SimulationEnvironmentCollection rtn = Scene.SimulationEnvironments; |
#
# This example demonstrates how to create and access simulation environments
#
Application.NewScene( "", 0 )
# First create some new environments
Application.CreateEnvironment( "TestEnvironment1" )
Application.CreateEnvironment( "TestEnvironment2" )
Application.CreateEnvironment( "TestEnvironment3" )
oEnvironments = Application.ActiveProject.ActiveScene.SimulationEnvironments
for env in oEnvironments :
Application.LogMessage( env.Name )
# Expected result:
#INFO : TestEnvironment1
#INFO : TestEnvironment2
#INFO : TestEnvironment3
|
Scene.ActiveSimulationEnvironment SimulationEnvironment SimulationEnvironmentCollection CreateEnvironment CreateEnvironmentCache MergeSimulationEnvironments SetCurrentEnvironment