Returns a PropertyCollection (a collection of Property objects), one for each installed on the Scene.
// get accessor PropertyCollection rtn = Scene.Properties; |
#
# This example demonstrates how to display the properties of the scene
#
Application.NewScene( "", 0 )
oProps = Application.ActiveProject.ActiveScene.Properties
for oProp in oProps :
Application.LogMessage( oProp.Name )
oParams = oProp.Parameters
for p in oParams :
Application.LogMessage( p.ScriptName + ": " + str(p) )
# Expected Result:
#INFO : Audio Container Properties
#INFO : Audio Container: Scene.Audio Container Properties.Audio Container
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