Returns a SceneItemCollection containing each SceneItem object in the group.
// get accessor SceneItemCollection rtn = Group.Members; |
set oRoot = Application.ActiveProject.ActiveScene.Root
set oGroup = oRoot.AddGroup
set oCube = oRoot.AddGeometry( "Cube", "MeshSurface" )
oGroup.AddMember oCube
for each oMember in oGroup.Members
LogMessage oMember.Name & " is a member of the " & oGroup.Name
next
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