Returns a Variant containing
an Array of bit depths available
for the selected data type. The bit depth describes the number of
bits and of which form each individual channel of the image data is
written out to file.
The highest quality is usually set as siImageBitDepthFloat32
while the lowest is usually set to siImageBitDepthInteger8.
Lower bit depths are usually reserved for specialized formats.
// get accessor Object rtn = Framebuffer.BitDepths; |