v6.0
Specifies the different pre-defined data types available for Framebuffers and writable image sources. These image datatypes are not an exhaustive list but only a list of currently known shorthands. Each rendering engine may provide its own set of image data types in addition to the ones listed here.
StringModule.siImageDataTypeRGBA // RGBA StringModule.siImageDataTypeRGB // RGB StringModule.siImageDataTypeRGBE // RGBE StringModule.siImageDataTypeAlpha // Alpha StringModule.siImageDataTypeIntensity // Intensity StringModule.siImageDataTypeDepth // Depth StringModule.siImageDataTypeNormal // Normal StringModule.siImageDataTypeMotion // Motion StringModule.siImageDataTypeVector // Vector StringModule.siImageDataTypePoint // Vector StringModule.siImageDataTypeLabel // Label StringModule.siImageDataTypeBitMask // BitMask |