Searches the cluster for the specified geometry index and returns the corresponding cluster index.
Int32 Cluster.FindIndex( Object vItem ); |
oLong = Cluster.FindIndex( Geometry index ); |
Returns the cluster index of the item as a Long, or returns -1 if the item is not found.
| Parameter | Type | Description |
|---|---|---|
| Geometry index | Integer | Geometry component index. |
set oGrid = ActiveSceneRoot.AddGeometry("Grid","MeshSurface")
set oCluster = oGrid.ActivePrimitive.Geometry.AddCluster( siVertexCluster, "PointClusterOnGrid", array(0,3,9))
for each oPnt in oGrid.ActivePrimitive.Geometry.Polygons(0).Points
indice = oCluster.FindIndex(oPnt.Index)
LogMessage "Cluster index for geometry index " & oPnt.Index & " is : " & indice
next
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