v6.02
Exports an FBX file. You can customize what information to
export by running any of the FBXExport* commands before running
this command. The available FBXExport* commands are listed in the
See Also section on this page. To set options that don't have
assciated FBXExport* command you can use FBXExport "option" to
create the export options property page and use SetValue to modify
it.
Note: The FBXExport* commands are the scripting equivalent of
setting the same values for exporting FBX files through the UI (FBX
Exporter dialog).
oBoolean = FBXExport( FilePathName ); |
Boolean value indicating whether command succeeded or failed.
Parameter | Type | Description |
---|---|---|
FilePathName | String | Full path and filename of FBX file to export to.
Default Value: If not specified, a file browser pops up to specify the file to export. |
# # This example demonstrates how to export an FBX file, # temporarily preserving XSI effectors # app = Application # First get the old effects setting oldEffPref = app.FBXExportKeepXSIEffectors() # Now set up the export to preserve effectors app.FBXExportKeepXSIEffectors( 1 ) # Export to FBX and then restore the original setting app.FBXExport( "C:\\temp\\testing.fbx" ) app.FBXExportKeepXSIEffectors( oldEffPref ) |
FBXImport FBXExportAnimation FBXExportAscii FBXExportCameras FBXExportConvert2Tif FBXExportDeformerAsSkeleton FBXExportEmbedMedias FBXExportFrameRate FBXExportGeometries FBXExportHardEdges FBXExportKeepXSIEffectors FBXExportLights FBXExportSelection FBXExportShapes FBXExportSkins FBXExportUnit FBXExportAutomaticUnit