v1.0
Creates an empty connection mapping template. This is a shortcut
for calling SceneItem.AddProperty("MappingTemplate"), but it is
recommended that you use the CreateConnectionMap for
scripting.
Note: This command uses output
arguments. C# and some scripting languages (such as JScript,
PerlScript and Python) don't support arguments passed by reference
so you need to use the best workaround for your situation:
For scripting languages this command returns an ISIVTCollection which you can
use to get the output arguments.
For C# you can use the XSIApplication.ExecuteCommand
method to call this command. ExecuteCommand packs the output
arguments into a C# System.Object containing an Array of the output arguments (see
Calling
Commands from C#).
CreateEmptyConnectionMap( Obj1, [MappingTemplate] ); |
Parameter | Type | Description |
---|---|---|
Obj1 | String | Root of the target
hierarchy on which to create the connection map. Note: The mixer under this object's model will be the owner of the newly created connection map. Default Value: User is prompted to pick |
MappingTemplate | Property | Returns the connection mapping template. |
CreateConnectionMap AddMappingRule CreateValueMap DeleteMappingRule GetMappingRule GetNumMappingRules SetMappingRule