| Render Tree Usage
Category: Processing > Conversion
Shader Family: Texture
Output: Boolean
Converts a color (RGBA) input to a Boolean output value which can be used to drive other shaders' parameters.
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The shader's name. Enter any name you like, or leave the default.
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Specifies the input color to be used. You can select from the RGB, HLS, or HSV color models.
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The color input necessary for this shader to output a "true" value. Anything below this threshold value returns "false".
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Includes alpha channel in the conversion. When off, the alpha channel is not included.
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Render Tree Usage
This shader is simply placed between a color output and a Boolean input in order for the two values to connect.