| Render Tree Usage
             Category: Processing > Conversion
            
              Shader Family:  Texture
            
             Output: Scalar
            
            Converts a color (RGBA) input to a scalar output.
            
            
               
                  
                     
                     
                  
                  
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                         | Specifies the input color to be converted to a scalar value (value between 0 and 1). | 
               
             
             
               Render Tree Usage
               
 
               This shader is simply placed between a color output and a scalar input in order for the two values to connect.