CrowdFX_Actor_Transform

 
 
 

The local reference frame of each actor in a CrowdFX simulation, built from its size and scale, its orientation, and its position. This value is initialized by Initialize Locomotion Data or Initialize Stadium Data, and updated by Simulate Collision Avoidance.

Data Type

4x4 matrix

Belongs To

points

Geometry Types

Attribute Type

custom

R/W or RO:

read/write

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