RGBA Combine

 
 
 

| Color to Alpha

Category: Processing > Color Channels

Shader Family: Texture

Output: Color

Combines four color channels (red, green, blue, and alpha) into a single color output.

Name

The shader's name. Enter any name you like, or leave the default.

Output: Color value

Red

Defines the red color channel.

Green

Defines the green color channel.

Blue

Defines the blue color channel.

Alpha

Defines the alpha channel.

Render Tree Usage

Used to combine several inputs and treat each one as a component of an RGBA output value. You can connect a material or texture into any one or all of the inputs. The output can be used to drive any color input parameter (diffuse, transparency, etc.)