Used with other texture generator tool shaders to produce a distorted texture. It creates a turbulent scalar pattern in a unit cube.
Use this shader to drive a parameter with a texture effect anywhere in a render tree. This shader generates a texture that can be used as an Intensity value, a Scale value, or to drive any scalar Surface shader parameter (IOR, Bumpmap Factor, etc.).
Connect a Texture Space Controller shader to drive the Coordinate value of this shader.