Setting the Frame Padding

 
 
 

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When you set a file name for your rendered frames, you can also specify frame padding. Frame Padding controls the format and placement of frame numbering in the file names of rendered frames.

When a new scene is created, the scene render options property pulls the frame padding value from the rendering preferences by default. After that, modifications to frame padding are always saved with the scene. Frame padding affects the file names of all rendered frames for the pass in the following manner:

If you type a file name directly, it will automatically resolve using the frame padding specified in the scene render options (as long as it is not set to None), and the extension will be determined by the chosen format.

File Name

Scene Frame Padding

Result

foo

#

foo.01.pic

foo

##

foo.001.pic

foo

###

foo.0001.pic

foo

####

foo.00001.pic

If you build a file name using a [Frame] token and you do not specify a frame padding argument, it will automatically resolve using the frame padding specified in the scene render options (as long as it is not set to None), and the extension will be determined by the chosen format.

A [Frame] token using the '#<number>' parameter is not affected by frame padding defined in the scene render options.

File Name

Scene Frame Padding

Result

foo.[Frame]

#

foo.01.pic

foo.[Frame #1]

##

foo.1.pic

foo.[Frame #2]

###

foo.01.pic

foo.[Frame #3]

####

foo.0001.pic

For more details about tokens and their optional parameters, see Tokens and Templates.