Distance Constraint Property Editor

 
 
 

| Distance | Up Vector Options

Constrains an object so that its center maintains a constant distance from that of the constraining object.

For more information, see Distance Constraints [ Animation ].

To apply: Select an object, Constrain Distance, then pick the object to which the selected object will be constrained.

To redisplay: Select the constrained object, choose Explore Constraints on the MCP, and click the constraint's icon.

Distance

Active

Toggles the activeness of this constraint.

Blend Weight

Blends the weight of this constraint with other constraints on the selected object.

Distance

Sets the distance offset in global space between the constrained and constraining object.

Attach Point -- Constrained Object

Affected by Orientation

Constrained object's position is affected by the orientation of the constraining object.

Affected by Scaling

Constrained object's position is affected by the scale of the constraining object.

X/Y/Z

Sets the offset distance in global space on the X/Y/Z axes of the constrained object in relation to the constraining object. If you add an offset, you can set the Coupling to either soft or rigid.

Attach Point -- Constraining Object

Affected by Orientation

Constraining object is affected by the orientation of the constrained object.

Affected by Scaling

Constraining object is affected by the scale of the constrained object.

X/Y/Z

Sets the offset distance in global space on the X/Y/Z axes of the constraining object in relation to the constrained object. If you add an offset, you can set the Coupling to either soft or rigid.

Coupling

Coupling

Determines how constrained object move in relation to the constraining object when there is an offset between them (set with the X/Y/Z sliders). When the offsets for both the constrained and constraining objects are set to zero (off), the coupling has no effect.

Rigid: The constrained object mimics the rotation of the constraining object. Rigid constraints are represented by a small square in the center of the constraining object.

Soft: The constrained object is allowed a certain degree of flexibility in relation to the constraining object, similar in nature to a ball joint. Soft constraints are represented by a small circle in the centers of the constrained and constraining objects.

Up Vector

The up-vector constraint makes the Y axis of a constrained object point to a constraining (control) object or a specific point. See Up Vector Options for information.