Sets initial values for stadium simulations.
This compound should be used in the Modeling region on the Point_Cloud object of a CrowdFX simulation, after particles are emitted.
Actor ID |
The actor source instantiated by a particle, where 0 is the first actor added to the simulation, 1 is the second, and so on. See Loading Actors for the Crowd Simulation. |
Pose State ID |
The actors' pose state at the beginning of the simulation. This controls which animation source is used. See Creating a Pose State for Each Action Source. |
For more information, see Working with Action Sources.