To display: Choose File Preferences from the main menu and click Editors Material Manager or its icon, or choose Materials Material Manager Preferences in the material manager.
The settings you make in the material manager are stored in its preferences and reused the next time you open it.
For more information about the material manager, see The Material Manager [Materials and Shaders].
Turn Off Rendering of Shaderballs |
Turns off the rendered display of the shaderballs for shaders displayed in the material shelf. This helps optimize the performance of the material manager. If you select this option, shaderballs are shown as either just the color square of the material or else the last rendered shaderball version. If you are working with the render tree and it has shaderballs turned on, the material's shaderball there is updated as usual, but the shaderball in the material manager shelf doesn't update until you click on it. This lets you turn off the shaderballs for all shaders except the ones that you are working with in the render tree. |
Turn Off Image Clips Thumbnails |
Turns off the display of thumbnails for the image clips in the Image Clip explorer on the left side of the material manager. |
Save Image Clip Thumbnails in a Sub-Folder |
Saves image clip thumbnails in a subfolder that's defined with the Images Generate Thumbnail option in the Rendering Preferences (see Image Proxies for more information). It generates a thumbnail along with an image proxy, which is a scaled-down copy of the images that you use in your scenes. The thumbnails are stored in their own subdirectory alongside the proxies' directories. |