Changing Deformer Assignments Manually

 
 
 

You can change the deformers to which points are assigned. For example, you can specify a list of deformers for specific points or completely exclude points from the deformation.

This procedure is optional, but provides more control over the assignment of deformers than the default initial assignment. If the initial envelope is recalculated, these reassignments are preserved.

Reassigning Points to Specific Deformers

You can select points on the envelope and assign them to specific deformers.

These points (A) are incorrectly assigned to this deformer (B).

  1. Select points on the envelope.

  2. On the Animate toolbar, choose Deform Envelope Reassign Locally.

  3. Pick one or more of the original deformers. Left-click to pick objects and middle-click to pick branches.

    • If you make a mistake, Ctrl+click to undo the last pick.

    • If you change your mind, press Esc to cancel the entire operation.

    NoteYou can only pick an object if it is already a deformer for the envelope. To add deformers to an envelope, see Adding and Removing Deformers.
  4. When you have finished, right-click to end the picking session. The selected points are weighted to the new set of deformers.

Removing Deformers for Specific Points

You can set the weights of individual points on an envelope to zero for all deformers. This effectively excludes these points from the envelope deformation — they remain in the reference pose.

It also removes any manual modifications to the points' weights that you may have made previously.

  1. Select one or more points on the envelope.

  2. Choose Deform Envelope Assign to No Deformer on the Animate toolbar. The weight assignments of the selected points are set to zero and the points are no longer affected by any deformers.