Object Hierarchy | Related C++ Class: ShaderballOptions
ShaderballOptions
v9.0 (2011)
This object represents the options available to tweak the initial appearance of the shaderball node/window in the RenderTree. You can access this object via the ShaderDef.ShaderballOpts property.
Application | Categories | DefaultBackground ![]() | DefaultModel ![]() |
Dimension ![]() | FullName ![]() | Help | Init ![]() |
Name ![]() | NestedObjects | Origin | OriginPath |
Parent | ShowByDefault ![]() | Type ![]() | |