UserDataBlob Presets

List of available UserDataBlob Property presets. These presets can be used to create UserDataBlob objects on X3DObjects, and partial or complete Clusters, Materials, Shaders, Clips, and Sources using any of the AddProperty methods (SceneItem.AddProperty, Material.AddProperty, Shader.AddProperty, Source.AddProperty, Clip.AddProperty).

Note See Property Presets for property classification. Also see Alphabetical Listing of All Property Presets for a complete list of available property types.
Preset Properties
UserDataBlob.Preset User Data Blob

See the UserDataBlob property parameter list information.