Native Softimage Shader Families

 
 
 

This table lists the supported native Softimage shader families:

String to use for accessing or associating to ShaderDef objects

Description

Shader node color

mrContourContrast

mental ray Contour Contrast Shader

 

mrContourMat

mental ray Contour Material

 

mrContourStore

mental ray Contour Store Shader

 

mrData

mental ray Data Blob

 

mrEnvironment

mental ray Environment Shader (environment phenomenon in a material or camera)

 

mrGeometry

mental ray Geometry Shader (geometry phenomenon)

 

mrLens

mental ray Lens Shader (lens phenomenon in a camera)

 

mrLight

mental ray Light Shader (light phenomenon)

 

mrLightmap

mental ray Lightmap Shader

 

mrOutput

mental ray Output Shader (output phenomenon in a camera)

 

mrPhenomenonMat

mental ray Material Phenomenon

 

mrPhotonLight

mental ray Photon Light Shader (photon emitter phenomenon in a light)

 

mrPhotonMat

mental ray Photon Material Shader (photon phenomenon in a material)

 

mrPhotonVolume

mental ray Photon Volume Shader (photon phenomenon in a material or camera)

 

mrShadowMat

mental ray Shadow Material Shader (shadow phenomenon in a material)

 

mrState

mental ray State Shader

 

mrSurfaceMat

mental ray Surface Material Shader (material phenomenon in a material)

 

mrTexture

mental ray Texture Shader (texture phenomenon)

 

mrVolume

mental ray Volume Shader (volume phenomenon in a material or camera)

 

xgsRealTimeShader

Realtime Shader

 

Note

For information about the shader library from the user's perspective and more information about how shader families are represented types in the render tree, see the user guide.