DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that
use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage
shader library.
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Conversion (Tool)
Output: Scalar value
NoteThis shader is no longer supported. Scenes using it will still load, but it is recommended that you use the newer
Vector To Scalar and
Vector To Scalars shaders.
Lets you convert the X, Y, and Z vector values to a single channel.
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The shader's name. Enter any name you like, or leave the default.
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Specifies the input vector information.
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Lets you select which component will be extracted from the vector and used as a scalar value.
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Render Tree Usage
This shader is simply placed between a vector output and a scalar input in order for the two values to connect.