DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that
use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage
shader library.
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Output
Output: Color (RGB) value
Lets you quickly control a scene's depth of field, which is a focused area that begins in the foreground of the subject, passes
through the focus plane, and can end in the background (or closer).
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Determines the focal length of the lens. A lens with a shorter focal length gives a greater depth of field than a lens with
a longer one.
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Defines the front (start) distance of the focus area.
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Defines the back (end) distance of the focus area.
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Controls the scaling factor of the circle of confusion (unfocused area).
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Defines the maximum pixel size of the circle of confusion (unfocused area).
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Defines the level of anti-aliasing to be performed.
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Render Tree Usage
This output shader isn't used directly in the render tree; rather, it is applied using a pass's shader stack. For more information,