DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage shader library.
Shader Type: Material (Soft3D)
Creates surface transparency by using the light hitting it, allowing you to "see" into objects. The degree of transparency caused by a light's rays hitting a surface increases with the intensity of the light.