DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that
use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage
shader library.
| Render Tree Usage
Output
Output: Color (RGB) value
Creates a 2D layer of fog between two specified distances. This effect does not support layered fog.
Fog
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Defines the fog's contrast.
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Controls the fog's intensity.
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Defines the background color. Note that you can use the RGBA, HSVA, or HLSA color models to set the background color.
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Near
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Specifies the distance between where the fog begins (Near Color). Fog appears only between the near and far distances.
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Sets the fog's start color.
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Far
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Specifies where the fog ends (Far Color).
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Sets the fog's far color.
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Render Tree Usage
This output shader isn't used directly in the render tree; rather, it is applied using a pass's shader stack. For more information,