| Render Tree Usage
Category: Lens
Shader Family: Environment
Output: Color
Applied to a texture in the background of a scene. It can stretch or pan a background texture as needed.
-
As an environment shader, this tool can make a background infinite. It can also reveal the 2D background when the surface
reflects nothing.
-
As a lens shader, it can place the texture in front of the entire scene, acting as a slide projector.
|
The shader's name. Enter any name you like, or leave the default.
|
|
Defines an image clip to use. Click to open a property page for the image clip being presently used. To retrieve a new clip, click and indicate whether you wish to create a new clip or create one from a source.
|
|
Displays the selected image. You can right-click on the image to access the Image Clip Property Editor. If the image is a
sequence, use the playback controls to play the sequence image.
|
|
Enlarges the texture picture on the X, Y, or Z axis.
|
|
Shifts the texture in one of the X, Y, or Z directions.
|
|
Repeats the texture infinitely across the surface in the defined direction.
|