Converts a location on a geometric curve to a distance from the start of the curve. The location is stored as a custom attribute
               called CurveLocationDistance by default, which you can get with a Get Data node.
            
             Category: Curves
            
             Output Ports: Execute
            
            
               
                  
                     
                     
                  
                  
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                       A geometric curve in the scene.  
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                       Controls the accuracy of the result. Higher values give better approximations but may take longer to calculate.  
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                       The location for which to return the distance from the start.  
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                       A scene reference that is prepended to Reference to fully resolve the name of the custom attribute used to store the calculated
                           value.
                          
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                       The attribute being used to store the calculated value. Change this to a unique name if you are using more than one compound
                           on the same object.
                          
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