Converts a location on a geometric curve to a distance from the start of the curve. The location is stored as a custom attribute
called CurveLocationDistance by default, which you can get with a Get Data node.
Category: Curves
Output Ports: Execute
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A geometric curve in the scene.
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Controls the accuracy of the result. Higher values give better approximations but may take longer to calculate.
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The location for which to return the distance from the start.
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A scene reference that is prepended to Reference to fully resolve the name of the custom attribute used to store the calculated
value.
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The attribute being used to store the calculated value. Change this to a unique name if you are using more than one compound
on the same object.
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