This compound aligns particles so that their Y axes always point in the direction of the camera's Z axis, allowing you to
               do true "billboard" effects. You can also rotate the particles at any angle around the direction of the camera's Z axis.
            
            Plug this compound's Execute output into a port on the ICETree node.
            
            See also the Align Particle to Camera compound for other billboard effects.
            
            
            Particle billboards pointing at the camera's Z axis.
            
            
            Particles rotated with an angle of 45 degrees around the camera's Z axis.
            
             Tasks: Particles/Orientation
            
             Output Ports: Execute
            
            
               
                  
                     
                     
                  
                  
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                       The name of the camera (or any object) to which the particles are aligned.  Do any of the following to define the camera or object to use:  
                        
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Create a Get Data node for the Camera object, then plug this node's Out Name output into this port.
                                
                            
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Click the Pick button and pick a camera object in the scene.
                                
                            
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Click the Explorer button and select a camera object name from the list.
                                
                            
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Enter a camera's name in the text box.
                                
                            
                          
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                       Rotates the particles in the direction of the camera's Z axis. This lets you spin a particle once it has been aligned in the
                           direction of the camera's Y axis.
                          For example, if the sprites are getting rotated -90 degrees when they're applied to the particles, you can rotate them so
                           that the image is oriented correctly on each particle.
                          
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                       The method by which the particle's Y axis is aligned:  
                         
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