Loads a .motor (normalized motion) file onto a tagged rig or skeleton. Any type of animation can be retargeted and saved in a .motor file.
To display: Select a tagged rig or skeleton and choose Tools MOTOR Load Motion from the Animate toolbar.
For more information, see Applying Normalized Motion (.motor) Files to a Rig [Character Animation].
Motor File |
The name of the .motor file you want to load. Click the browser button (...) to open a browser in which you can select the .motor file. |
Load Setting - Start |
Sets the start frame at which you want to load the .motor file. |
Apply |
Applies the animation from the selected .motor file to the target rig. |
Adjust |
Opens the Retarget Adjust Property Editor in which you can adjust the normalized motion on the target rig. |
Remove |
Removes the normalized motion from the target rig. |
Plot |
Opens the see Plot Retarget Dialog Box in which you can plot the normalized motion on the target rig into fcurves. |