General | Info
A file cache source is created automatically for every cache file that gets created.
For information on creating cache files, see Caching Animated Deformations and Simulations [Data Management].
To open the property editor:
Do one of the following:
or
General
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The path and file name of the cache file.
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The number of frames in the cache file. This information is provided for information only and cannot be changed.
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Info
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The name of the cache source. The default name is based on the cache file name.
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The scene object on which the cache is applied.
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The path and file name of the cache file.
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The number of frames, first frame, and last frame in the cache file. This information is provided for information only and
cannot be changed.
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