Pass class declaration. More...
#include <xsi_sceneitem.h>
Go to the source code of this file.
Classes |
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class | Pass |
A render pass creates a picture layer of a
scene that can be composited with any other pass to create a
complete image. Passes also allow you to quickly re-render a single
layer without re-rendering the entire scene. Later you can
composite the rendered passes using the Softimage FX Tree, the
fully-integrated compositing and effects toolset, or another
compositing tool of your choice. More... |
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Namespaces |
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namespace | XSI |
The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. |
Pass class declaration.
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