Partition class declaration. More...
#include <xsi_group.h>
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Classes |
|
class | Partition |
A
Partition is a division of a
Pass, which behaves like a Group.
Partitions are used to organize scene elements within a
Pass. There are only two types of partitions: object and light.
Light partitions can only contain lights, and object partitions
can only contain geometric objects. More... |
|
Namespaces |
|
namespace | XSI |
The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. |
Partition class declaration.
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