Softimage mental ray userdata defines. Compatibility with C is
required. Tab space is 4. More...
Classes
|
struct
|
xsimrLightData |
|
Stores information about whether the diffuse
and specular are applied. More...
|
struct
|
xsimrLightIllumData |
|
If set by a shader, will be filled in by
Softimage's light shaders to contain a separated light and shadow
information. Also contains the amount of contribution this light
gives to the diffuse and specular components of the shading model.
More...
|
struct
|
xsimrProfileCurveData |
|
A profile curve data sampled into linear
segments. More...
|
struct
|
xsimrParticleShape |
|
Particle shape structure. More...
|
struct
|
xsimrParticleBlob |
|
Particle data blob structure. More...
|
struct
|
xsimrAttributeData |
|
A structure containing the information for a
single attribute. More...
|
struct
|
xsimrPointCloudData |
|
The main particle data header. More...
|
struct
|
xsimrPointCloudIndex |
|
Stores the PointCloud index. More...
|
struct
|
xsimrTimeMapValue |
|
A single range to frame mapping entry.
More...
|
struct
|
xsimrAttributeImageTimeMap |
|
List of range to frame mapping values.
More...
|
struct
|
xsimrMeshAttribute |
|
A structure representing an ICE attribute on
a mesh. More...
|
struct
|
xsimrMesh |
|
A user data applied on meshes. More...
|
Defines
|
#define |
XSIMR_LIGHTDATA_LABEL 2860411 |
#define |
XSIMR_POINTCLOUD_INDEX_LABEL 0x613EC66F |
#define |
XSIMR_ATTRIBUTE_SHADER_KEY "xsiATTR" |
Enumerations
|
enum |
xsimrLightFlags
{
XSIMR_LF_DIFFUSE
= 1 << 0,
XSIMR_LF_SPECULAR
= 1 << 1
} |
enum |
xsimrAttributeType {
xsimrATTRIBUTE_BOOLEAN,
xsimrATTRIBUTE_INTEGER,
xsimrATTRIBUTE_SCALAR,
xsimrATTRIBUTE_VECTOR2,
xsimrATTRIBUTE_VECTOR3,
xsimrATTRIBUTE_VECTOR4,
xsimrATTRIBUTE_QUATERNION,
xsimrATTRIBUTE_MATRIX33,
xsimrATTRIBUTE_MATRIX44,
xsimrATTRIBUTE_COLOR4,
xsimrATTRIBUTE_ROTATION,
xsimrATTRIBUTE_SHAPE,
xsimrATTRIBUTE_BLOB
} |
#define |
XSIMR_LIGHTILLUMDATA_KEY "xsiLID" |
#define |
XSIMR_RENDERMAPDATA_LABEL 0x2C1ACA |
enum |
xsimrCurveExtrapolation {
XSIMR_CE_CONSTANT
= 1,
XSIMR_CE_END_GRADIENT
= 2,
XSIMR_CE_CYCLE
= 3,
XSIMR_CE_CYCLE_RELATIVE
= 4
} |
enum |
xsimrParticleShapeType {
xsimrSHAPE_POINT,
xsimrSHAPE_SEGMENT,
xsimrSHAPE_DISC,
xsimrSHAPE_RECTANGLE,
xsimrSHAPE_SPHERE,
xsimrSHAPE_BOX,
xsimrSHAPE_CYLINDER,
xsimrSHAPE_CAPSULE,
xsimrSHAPE_CONE,
xsimrSHAPE_BLOB,
xsimrNB_SIMPLE_SHAPES,
xsimrSHAPE_INSTANCE
= 128
} |
Softimage mental ray userdata defines. Compatibility with C is
required. Tab space is 4.
The file defines the magic numbers and structures required to
query and access for userdata passed to a mental ray shader by
Softimage.