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00001
00011
00012
00013 #if (_MSC_VER > 1000) || defined(SGI_COMPILER)
00014 #pragma once
00015 #endif
00016
00017 #ifndef __XSIMATERIAL_H__
00018 #define __XSIMATERIAL_H__
00019
00020 #include <xsi_property.h>
00021 #include <xsi_texturelayer.h>
00022
00023 namespace XSI {
00024
00025 class OGLMaterial;
00026 class OGLTutorial;
00027 class OGLTexture;
00028 class ClusterProperty;
00029 class ImageClip;
00030 class ImageClip2;
00031 class Texture;
00032 class Library;
00033 class CParameterRefArray;
00034 class CLongArray;
00035
00036
00062
00063
00064 class SICPPSDKDECL Material : public Property
00065 {
00066 public:
00068 Material();
00069
00071 ~Material();
00072
00076 Material(const CRef& in_ref);
00077
00081 Material(const Material& in_obj);
00082
00088 bool IsA( siClassID in_ClassID) const;
00089
00093 siClassID GetClassID() const;
00094
00099 Material& operator=(const Material& in_obj);
00100
00106 Material& operator=(const CRef& in_ref);
00107
00111 CRefArray GetShaders() const;
00112
00117 CRefArray GetImageClips() const;
00118
00122 OGLMaterial GetOGLMaterial() const;
00123
00127 OGLTexture GetOGLTexture() const;
00128
00131 ClusterProperty GetCurrentUV() const;
00132
00135 ImageClip GetCurrentImageClip() const;
00136
00140 ImageClip2 GetCurrentImageClip2() const;
00141
00144 Texture GetCurrentTexture() const;
00145
00146
00147
00148
00149
00150
00162 TextureLayer CreateTextureLayer( const CString& in_strName = CString(), bool in_bAfter = true, const TextureLayer& in_refLayer = TextureLayer() );
00163
00177 CStatus AddSharedTextureLayer( const TextureLayer& in_layer, bool in_bAfter = true, const TextureLayer& in_refLayer = TextureLayer() );
00178
00183 CRefArray GetTextureLayers() const;
00184
00192 CStatus RemoveTextureLayer( const TextureLayer& in_layer );
00193
00194
00199 CRefArray GetUsedBy() const;
00204 bool IsResolved();
00210 CStatus Resolve();
00215 CString GetUnresolvedFullname() const;
00216
00220 Library GetLibrary() const;
00221
00232 Property AddProperty
00233 (
00234 const CString& in_preset,
00235 bool in_bBranch = false ,
00236 const CString& in_name = CString()
00237 );
00238
00244 CRefArray GetProperties() const ;
00245
00364 CRefArray GetConnectedClusterProperties( CParameterRefArray& out_refArray ) const ;
00365
00373 siShaderParameterType GetShaderInputType(const CString& in_paramscriptname) const;
00374
00381 CRefArray FindShaders(const CString& in_filtername) const;
00382
00387 CRefArray GetAllShaders() const;
00388
00395 CRefArray GetAllImageClips() const;
00396
00397 private:
00398 Material * operator&() const;
00399 Material * operator&();
00400 };
00401
00402 };
00403
00404 #endif // __XSIMATERIAL_H__