Classes | Namespaces
xsi_texturelayer.h File Reference

TextureLayer class declaration. More...

#include <xsi_projectitem.h>
#include <xsi_texturelayerport.h>

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class   TextureLayer
  The TextureLayer is an object which simplifies layering of shader effects on top of shaders and materials. Each layer has a set of properties which describe its characteristics (such as color, mixing mode, scale factor) to specify how it will affect the shader ports it drives. The order that layers appear under a container indicates the order the layering is applied, similar to the way a "mix N colors" shader node works. More...


namespace   XSI

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing.

Detailed Description

TextureLayer class declaration.

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