Head
 
 
 

The Head object represents a spine or skeleton head rig from three guide objects which position the base of the head, the neck and the head.

Command to create

MakeHead

Also available via

Biped.Head

Quadruped.Head

Properties

Property Name

Type

Description

Root

ChainRoot

the Root of the head chain

Skel

XSICollection

a skeleton collection of head bones

JawSkel

XSICollection

a skeleton collection of jaw bones

JawRoot

ChainRoot

the root of the Jaw chain, if duplicates of the second Guide object are found

Shadows

XSICollection

the boxShadow objects

Hidden

XSICollection

a collection of Hidden object

Envelope

XSICollection

a collection of objects to be Enveloped

See CDK Object Reference for complete list of objects available in the Character Development Kit.