Showcase exposes models, lights, materials and all other objects in the scene as a navigable hierarchy of nodes. By navigating
the scene graph you can manipulate scene objects directly, based on node IDs. The sample add-ins presented here illustrate
how to traverse the scene graph and work with node IDs.
Workflow, Samples and Tools
Workflow |
Related samples and tools |
Details |
Obtaining a node ID |
Python:
|
Demonstrates how to obtain the node ID of a selected object, and its materials. |
Traversing the Scene Graph |
Python:
|
Traverses scene graph and selects objects by assigned priority. Also adds menu items allowing you to change object priorities.
|
Manipulating the Scene Graph |
Python:
- DeleteEmptyGeometryCustom.py
|
Traverses the scene graph and deletes "empty" geometry nodes; i.e. LodGroup nodes that lack children. |