Freeze(void) const | Vertex | [inline] |
IsSelected(void) const | Vertex | [inline] |
m_iNormal | Vertex | |
m_iNormalIndex | Vertex | |
m_iStrokeID | Vertex | [mutable] |
m_vNormal | Vertex | |
m_vPos | Vertex | |
Mask(void) const | Vertex | [inline] |
SetFreeze(float fFreeze) | Vertex | [inline] |
SetMask(float fMask) | Vertex | [inline] |
SetSelected(bool bSelected) | Vertex | [inline] |
Vertex(void) | Vertex | [inline] |