, including all inherited members.
AngleCos(const Vector &v1) const | Vector | [inline] |
Clear(void) | Vector | [inline] |
DistanceFrom(const Vector &v) const | Vector | [inline] |
DistanceFromLine(const Vector &v0, const Vector &v1) const | Vector | |
DistanceFromSegment(const Vector &v0, const Vector &v1) const | Vector | |
DistanceFromTriangleSquared(const Vector &v0, const Vector &v1, const Vector &v2, float *aBaryCoords=0) const | Vector | |
Length() const | Vector | |
Length2D() const | Vector | |
LengthSquare(void) const | Vector | [inline] |
m_aCoors | Vector | |
m_fX | Vector | |
m_fY | Vector | |
m_fZ | Vector | |
MakeOrthogonal(const Vector &vBase) | Vector | |
Maximum(const Vector &o) | Vector | [inline] |
Minimum(const Vector &o) | Vector | [inline] |
Normalize(void) | Vector | |
NormalizeApprox(void) | Vector | |
Normalized(void) const | Vector | |
operator bool(void) const | Vector | [inline] |
operator const float *(void) const | Vector | [inline] |
operator!(void) const | Vector | [inline] |
operator!=(const Vector &v) const | Vector | [inline] |
operator&(const Vector &v) const | Vector | [inline] |
operator*(const Vector &v) const | Vector | [inline] |
operator*(float f) const | Vector | [inline] |
operator*(int i) const | Vector | [inline] |
operator*=(float f) | Vector | [inline] |
operator*=(const Vector &v) | Vector | [inline] |
operator+(float f) const | Vector | [inline] |
operator+(const Vector &v) const | Vector | [inline] |
operator+=(const Vector &v) | Vector | [inline] |
operator-(void) const | Vector | [inline] |
operator-(const Vector &v) const | Vector | [inline] |
operator-=(const Vector &v) | Vector | [inline] |
operator/(const Vector &v) const | Vector | [inline] |
operator/(float f) const | Vector | [inline] |
operator/(int i) const | Vector | [inline] |
operator/(unsigned int i) const | Vector | [inline] |
operator/=(float f) | Vector | [inline] |
operator<<(const Vector &v) | Vector | [inline] |
operator=(const Vector &v) | Vector | [inline] |
operator==(const Vector &v) const | Vector | [inline] |
operator[](int i) | Vector | [inline] |
operator[](unsigned int i) | Vector | [inline] |
operator|(const Vector &v) const | Vector | [inline] |
Relocate(const Vector &v0, const Vector &v1, const Vector &v2) | Vector | |
Relocate2D(const Vector &v0, const Vector &v1) | Vector | |
Relocate2DQuad(const Vector &v0, const Vector &v1, const Vector &v2, const Vector &v3) | Vector | |
RelocateQuad(const Vector &v0, const Vector &v1, const Vector &v2, const Vector &v3) | Vector | |
RotateOrthogonal(const Vector &vBase) | Vector | [inline] |
Set(float fX, float fY, float fZ) | Vector | [inline] |
SetLength(float fLength) | Vector | [inline] |
Vector(void) | Vector | [inline] |
Vector(float fX, float fY, float fZ=0.0f) | Vector | [inline] |
Vector(const Vector &vVector) | Vector | [inline] |
Vector(const char *pVector) | Vector | [inline] |
Vector(const short *pVector) | Vector | [inline] |
x | Vector | |
y | Vector | |
z | Vector | |