, including all inherited members.
| AngleCos(const Vector &v1) const | Vector | [inline] |
| Clear(void) | Vector | [inline] |
| DistanceFrom(const Vector &v) const | Vector | [inline] |
| DistanceFromLine(const Vector &v0, const Vector &v1) const | Vector | |
| DistanceFromSegment(const Vector &v0, const Vector &v1) const | Vector | |
| DistanceFromTriangleSquared(const Vector &v0, const Vector &v1, const Vector &v2, float *aBaryCoords=0) const | Vector | |
| Length() const | Vector | |
| Length2D() const | Vector | |
| LengthSquare(void) const | Vector | [inline] |
| m_aCoors | Vector | |
| m_fX | Vector | |
| m_fY | Vector | |
| m_fZ | Vector | |
| MakeOrthogonal(const Vector &vBase) | Vector | |
| Maximum(const Vector &o) | Vector | [inline] |
| Minimum(const Vector &o) | Vector | [inline] |
| Normalize(void) | Vector | |
| NormalizeApprox(void) | Vector | |
| Normalized(void) const | Vector | |
| operator bool(void) const | Vector | [inline] |
| operator const float *(void) const | Vector | [inline] |
| operator!(void) const | Vector | [inline] |
| operator!=(const Vector &v) const | Vector | [inline] |
| operator&(const Vector &v) const | Vector | [inline] |
| operator*(const Vector &v) const | Vector | [inline] |
| operator*(float f) const | Vector | [inline] |
| operator*(int i) const | Vector | [inline] |
| operator*=(float f) | Vector | [inline] |
| operator*=(const Vector &v) | Vector | [inline] |
| operator+(float f) const | Vector | [inline] |
| operator+(const Vector &v) const | Vector | [inline] |
| operator+=(const Vector &v) | Vector | [inline] |
| operator-(void) const | Vector | [inline] |
| operator-(const Vector &v) const | Vector | [inline] |
| operator-=(const Vector &v) | Vector | [inline] |
| operator/(const Vector &v) const | Vector | [inline] |
| operator/(float f) const | Vector | [inline] |
| operator/(int i) const | Vector | [inline] |
| operator/(unsigned int i) const | Vector | [inline] |
| operator/=(float f) | Vector | [inline] |
| operator<<(const Vector &v) | Vector | [inline] |
| operator=(const Vector &v) | Vector | [inline] |
| operator==(const Vector &v) const | Vector | [inline] |
| operator[](int i) | Vector | [inline] |
| operator[](unsigned int i) | Vector | [inline] |
| operator|(const Vector &v) const | Vector | [inline] |
| Relocate(const Vector &v0, const Vector &v1, const Vector &v2) | Vector | |
| Relocate2D(const Vector &v0, const Vector &v1) | Vector | |
| Relocate2DQuad(const Vector &v0, const Vector &v1, const Vector &v2, const Vector &v3) | Vector | |
| RelocateQuad(const Vector &v0, const Vector &v1, const Vector &v2, const Vector &v3) | Vector | |
| RotateOrthogonal(const Vector &vBase) | Vector | [inline] |
| Set(float fX, float fY, float fZ) | Vector | [inline] |
| SetLength(float fLength) | Vector | [inline] |
| Vector(void) | Vector | [inline] |
| Vector(float fX, float fY, float fZ=0.0f) | Vector | [inline] |
| Vector(const Vector &vVector) | Vector | [inline] |
| Vector(const char *pVector) | Vector | [inline] |
| Vector(const short *pVector) | Vector | [inline] |
| x | Vector | |
| y | Vector | |
| z | Vector | |