, including all inherited members.
| ::XMesh class | Topology | [friend] |
| ActiveLayer(void) const | Mesh | [virtual] |
| AddAttribute(Attribute::AttributeType type, const QString &id) | Node | |
| AddChild(TreeNode *pChild, bool bFirst=false) const | TreeNode | [virtual] |
| AddFaceComponent(FaceComponent eComponentToAdd) | Topology | [virtual] |
| AddLayer(void) | Mesh | [virtual] |
| AddVertexPosition(unsigned int iVertexIndex, const Vector &vPosition) | Mesh | [inline] |
| AdjacencyCount(void) const | Topology | [inline] |
| Annex(Node *pSource, const QString &sCategory="") | Node | |
| AttributeByID(const QString &sID) const | Node | |
| AttributeByIndex(int iIndex) const | Node | |
| AttributeByName(const QString &sName) const | Node | |
| AttributeCount(void) const | Node | |
| AttributeValue(const QString &sAttributeID) const | Node | |
| BoundingBox(void) const | Mesh | [virtual] |
| ByID(int iID) | Node | [static] |
| ByName(const QString &sClass, const QString &sName) | Node | [static] |
| CheckValidity(Node::DiagnosticLevel iLevel) const | TreeNode | [virtual] |
| ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const | TreeNode | [virtual] |
| ChildByClass(bool bAutoCreate=true) const | TreeNode | [inline] |
| ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const | TreeNode | [virtual] |
| ChildByClass(unsigned int iIndex=0) const | TreeNode | [inline] |
| ClearFaceTempStates() | Topology | [inline] |
| ClearVertexMarks(void) | Mesh | [virtual] |
| CollectionID(void) const | Mesh | [virtual] |
| ContentChanged(void) const | Node | |
| CopyTo(Mesh *pDestination) const | Mesh | [virtual] |
| mudbox::Topology::CopyTo(Topology *pDestination) const | Topology | |
| CreateExpandedTCs(void) | Mesh | [virtual] |
| CreatePropertiesWindow(QWidget *pParent) | Node | [virtual] |
| DeleteChildByClass(const ClassDesc *pClass) | TreeNode | [virtual] |
| dgnLevel1 enum value | Node | |
| dgnLevel2 enum value | Node | |
| dgnLevel3 enum value | Node | |
| DiagnosticLevel enum name | Node | |
| DisplayName(void) const | Node | [virtual] |
| EnumerateAdjacentVertices(AdjacentVertexEnumerator *pEnumerator, unsigned int iVertexIndex, unsigned int iFaceIndex) | Mesh | |
| EnumerateFaces(unsigned int iFaceIndex, FaceEnumerator *pEnumerator, bool bSymmetry=false) | Mesh | [virtual] |
| EnumerateNearestFaces(unsigned int iFaceIndex, FaceEnumerator *pOperation) | Mesh | [virtual] |
| EnumerateVertices(unsigned int iFaceIndex, VertexEnumerator *pEnumerator) | Mesh | [virtual] |
| EventGate class | Node | [friend] |
| ExpandedTC(unsigned int index) | Mesh | [virtual] |
| FaceComponent enum name | Topology | |
| FaceComponents(void) const | Topology | [inline] |
| FaceCount(void) const | Topology | [inline] |
| FaceID(unsigned int iFaceIndex) const | Topology | [inline] |
| FaceNormal(unsigned int iFaceIndex) const | Topology | [virtual] |
| FaceState enum name | Topology | |
| FaceState(unsigned int iFaceIndex) | Topology | [inline] |
| FaceState(unsigned int iFaceIndex) const | Topology | [inline] |
| FaceType enum name | Topology | |
| fcAdjacency enum value | Topology | |
| fcFreeze enum value | Topology | |
| fcID enum value | Topology | |
| fcIndex enum value | Topology | |
| fcNormal enum value | Topology | |
| fcOctree enum value | Topology | |
| fcState enum value | Topology | |
| fcTCIndex enum value | Topology | |
| First(void) | Node | [static] |
| FirstChild(void) const | TreeNode | [virtual] |
| FrozenVertexCount(void) const | Mesh | [virtual] |
| fsActive enum value | Topology | |
| fsFake enum value | Topology | |
| fsMapped enum value | Topology | |
| fsSelected enum value | Topology | |
| fsVisible enum value | Topology | |
| Geometry(void) const | Mesh | [virtual] |
| HasAdjacentQuad(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | [inline] |
| HasAdjacentTriangle(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | [inline] |
| HasExpandedTCs(void) const | Mesh | [virtual] |
| HasTC(void) const | Mesh | [inline] |
| HasTShape() const | Topology | [virtual] |
| HelpID(void) const | Node | [virtual] |
| ID(void) const | Node | |
| IncreaseCollectionID(void) | Mesh | [virtual] |
| Info(void) const | TreeNode | [virtual] |
| Initialize(void) | Node | [virtual] |
| IsActiveLevel(void) const | Mesh | [virtual] |
| IsFaceActive(unsigned int iFaceIndex) const | Topology | [inline] |
| IsFaceMapped(unsigned int iFaceIndex) const | Topology | [inline] |
| IsFaceSelected(unsigned int iFaceIndex) const | Topology | [inline] |
| IsFaceTemp(unsigned int iFaceIndex) const | Topology | [inline] |
| IsFaceVisible(unsigned int iFaceIndex) const | Topology | [inline] |
| IsFakeTriangle(unsigned int iTriangleIndex) const | Topology | [inline] |
| IsKindOf(const ClassDesc *pClass) const | Node | |
| IsLocked(void) | Mesh | [virtual] |
| IsNSided(void) | Mesh | [virtual] |
| IsSelected(void) | Mesh | [virtual] |
| IsVertexMarked(unsigned int iVertexIndex) | Mesh | [virtual] |
| LoadTemplate(const QString &sFileName="", bool bStartEvent=false) | Node | |
| Lock(class MeshUnlocker *pUnlocker=NULL) | Mesh | [virtual] |
| Locked(void) const | TreeNode | [virtual] |
| LogAttributes(void) const | Node | |
| m_iVertexCount | Mesh | [protected] |
| m_pIndices | Topology | |
| m_pTCs | Mesh | |
| m_pThis | Node | |
| m_pVertices | Mesh | [protected] |
| MarkVertex(unsigned int iVertexIndex) | Mesh | [virtual] |
| Material(void) const | Mesh | [virtual] |
| MaterialOverride(void) const | Mesh | [virtual] |
| Mesh(FaceType eFaceType=typeQuadric) | Mesh | [protected] |
| MeshVersion(void) const | Mesh | [virtual] |
| Modified | Mesh | |
| MoveTo(Topology *pDestination) | Topology | |
| Name(const ClassDesc *pClass=0) const | Node | [virtual] |
| Next(void) const | Node | |
| NextSibling(void) const | TreeNode | [virtual] |
| Node(const QString &sStringID="", const QString &sDisplayName="") | Node | |
| OnEvent(const EventGate &cEvent) | Node | [virtual] |
| OnLinked(const TreeNode *pOldParent) | TreeNode | [virtual] |
| OnNodeEvent(const Attribute &cAttribute, NodeEventType cType) | Node | [virtual] |
| Parent(void) const | TreeNode | [virtual] |
| PrevSibling(void) const | TreeNode | [virtual] |
| QuadAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | [inline, virtual] |
| QuadAdjacency_ForcedInline(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | [inline] |
| QuadIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | [inline] |
| QuadTCI(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | [inline] |
| QuadVertexFreeze(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| QuadVertexNormal(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| QuadVertexNormalArray(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| QuadVertexNormalValue(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| QuadVertexPosition(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| QuadVertexTC(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| RecalculateAdjacency(bool bForce=true) | Mesh | [virtual] |
| RecalculateNormals(bool bKeep=false) | Mesh | [virtual] |
| RemoveChild(TreeNode *pChild) const | TreeNode | [virtual] |
| RemoveFaceComponent(FaceComponent eComponentToRemove) | Topology | [virtual] |
| RemoveLayer(LayerMeshData *pLayer) | Mesh | [virtual] |
| Renderer(float fLODLevel=1.0f) | Mesh | [virtual] |
| RequestDeferredEvent(Attribute &cAttribute) | Node | |
| SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false) | Node | |
| SelectedFaceCount() const | Topology | [virtual] |
| Serialize(Stream &s) | Topology | [virtual] |
| SetAdjacencyCount(unsigned int iCount, bool bKeepContent=true, bool bForced=false) | Topology | [virtual] |
| SetAttributeValue(const QString &sAttributeID, const QString &sNewValue) | Node | |
| SetDisplayName(const QString &sDisplayName) | Node | [virtual] |
| SetFaceActive(unsigned int iFaceIndex, bool bSelected=true) | Topology | [inline] |
| SetFaceCount(unsigned int iFaceCount) | Topology | |
| SetFaceID(unsigned int iFaceIndex, unsigned int iID) | Topology | [inline] |
| SetFaceMapped(unsigned int iFaceIndex, bool bSelected=true) | Topology | [inline] |
| SetFaceSelected(unsigned int iFaceIndex, bool bSelected=true, bool bUpdateVertexSelection=false, bool bBatchSelection=false) | Topology | [virtual] |
| SetFaceTemp(unsigned int iFaceIndex, bool bSelected=true) | Topology | [inline] |
| SetFaceVisible(unsigned int iFaceIndex, bool bSelected=true) | Topology | [inline] |
| SetFakeTriangle(unsigned int iTriangleIndex, bool b) | Topology | [inline] |
| SetFakeTriangleCount(unsigned int iFakeTriangleCount) | Topology | [virtual] |
| SetFreezeValues(Store< float > &aNewFreeze) | Mesh | [virtual] |
| SetHasTShape(bool bHasTShape) | Topology | [virtual] |
| SetHelpID(const QString &sHelpID) | Node | [virtual] |
| SetLocked(bool b) | TreeNode | [virtual] |
| SetName(const QString &sName) | TreeNode | [virtual] |
| SetQuadAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iValue) | Topology | [inline, virtual] |
| SetQuadIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | [inline] |
| SetQuadTCI(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | [inline] |
| SetSelected(bool bOn=true) | Mesh | [virtual] |
| SetStringID(const QString &sStringID) | Node | [virtual] |
| SetTCCount(unsigned int iTCCount) | Mesh | [virtual] |
| SetTriangleAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iValue) | Topology | [inline, virtual] |
| SetTriangleIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | [inline] |
| SetTriangleTCI(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | [inline] |
| SetType(FaceType eType) | Topology | |
| SetUVlessPaintingStatus(unsigned int iStatus) | Mesh | [virtual] |
| SetVersion(unsigned int iVersion) | Node | |
| SetVertexCount(unsigned int iVertexCount) | Mesh | |
| SetVertexExternalIndex(unsigned int iVertexIndex, unsigned int iExternalVertexIndex) | Mesh | [virtual] |
| SetVertexFreeze(unsigned int iVertexIndex, unsigned int iFaceIndex, float fFreeze) | Mesh | [virtual] |
| SetVertexMask(unsigned int iVertexIndex, unsigned int iFaceIndex, float fFMask) | Mesh | |
| SetVertexNormal(unsigned int iVertexIndex, int *pNormal) | Mesh | [inline] |
| SetVertexNormal(unsigned int iVertexIndex, const Vector &vNormal) | Mesh | [inline] |
| SetVertexNormal(unsigned int iVertexIndex, int iNormal) | Mesh | [inline] |
| SetVertexPosition(unsigned int iVertexIndex, const Vector &vPosition) | Mesh | [inline] |
| SetVertexStrokeID(unsigned int iVertexIndex, unsigned int iStrokeID) const | Mesh | [inline] |
| SetVisible(bool b) | TreeNode | [virtual] |
| SideCount(void) const | Topology | [inline] |
| SmoothTextureCoordinates(float fStrength) | Mesh | [virtual] |
| StartChange(void) | Mesh | |
| StringID(const ClassDesc *pClass=0) const | Node | [virtual] |
| SupportsTangentMirror() const | Mesh | [virtual] |
| TangentMirroredFaceIndex(unsigned int iFaceIndex) const | Mesh | [virtual] |
| TCBoundingBox(void) const | Mesh | [virtual] |
| TCCount(void) const | Mesh | [inline] |
| Topology(void) | Topology | [protected] |
| Topology(FaceType eType) | Topology | [protected] |
| TreeNode(void) | TreeNode | |
| TriangleAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | [inline, virtual] |
| TriangleIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | [inline] |
| TriangleTCI(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | [inline] |
| TriangleVertexFreeze(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| TriangleVertexNormal(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| TriangleVertexNormalArray(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| TriangleVertexNormalValue(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| TriangleVertexPosition(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| TriangleVertexTC(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | [inline] |
| Type(void) const | Topology | [inline] |
| typeQuadric enum value | Topology | |
| typeTriangular enum value | Topology | |
| UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const | TreeNode | |
| Unlock(void) | Mesh | [virtual] |
| UVlessPaintingStatus(void) const | Mesh | [virtual] |
| Version(void) const | Node | |
| VertexArray(void) const | Mesh | [inline] |
| VertexCount(void) const | Mesh | [inline] |
| VertexData(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexData(unsigned int iVertexIndex) | Mesh | [inline] |
| VertexExternalIndex(unsigned int iVertexIndex) const | Mesh | [virtual] |
| VertexFreeze(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexMask(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexNormal(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexNormalArray(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexNormalIndex(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexNormalValue(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexOriginalPosition(unsigned int iVertexIndex) const | Mesh | [inline, virtual] |
| VertexPosition(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexPosition(unsigned int iVertexIndex) | Mesh | [inline] |
| VertexStrokeID(unsigned int iVertexIndex) const | Mesh | [inline] |
| VertexTC(unsigned int iVertexTCIndex) const | Mesh | [inline] |
| Visible(void) const | TreeNode | [virtual] |
| ~Node(void) | Node | [virtual] |
| ~TreeNode(void) | TreeNode | |