Material Member List

This is the complete list of members for Material, including all inherited members.
Activate(const Mesh *pMesh, const AxisAlignedBoundingBox &cUVArea, const Color &cColor=Color::white)Material [virtual]
ActivateUVArea(const AxisAlignedBoundingBox &cArea)Material [virtual]
AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddChild(TreeNode *pChild, bool bFirst=false) const TreeNode [virtual]
Annex(Node *pSource, const QString &sCategory="")Node
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
ByID(int iID)Node [static]
ByName(const QString &sClass, const QString &sName)Node [static]
CheckValidity(Node::DiagnosticLevel iLevel) const TreeNode [virtual]
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const TreeNode [virtual]
ChildByClass(bool bAutoCreate=true) const TreeNode [inline]
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const TreeNode [virtual]
ChildByClass(unsigned int iIndex=0) const TreeNode [inline]
ContentChanged(void) const Node
CreatePropertiesWindow(QWidget *pParent)Node [virtual]
Deactivate(void)Material [virtual]
DeleteChildByClass(const ClassDesc *pClass)TreeNode [virtual]
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
DisplayName(void) const Node [virtual]
EventGate classNode [friend]
First(void)Node [static]
FirstChild(void) const TreeNode [virtual]
HelpID(void) const Node [virtual]
ID(void) const Node
Info(void) const TreeNode [virtual]
Initialize(void)Node [virtual]
IsKindOf(const ClassDesc *pClass) const Node
IsTCNeeded(void) const Material [virtual]
IsTextureTileLive(const AxisAlignedBoundingBox &cUVArea)Material [virtual]
IsTNBNeeded(void) const Material [virtual]
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Locked(void) const TreeNode [virtual]
LogAttributes(void) const Node
m_pThisNode
MapVertexData(VertexDataUsage eUsage) const Material [virtual]
Material(void)Material [protected]
Name(const ClassDesc *pClass=0) const Node [virtual]
Next(void) const Node
NextSibling(void) const TreeNode [virtual]
Node(const QString &sStringID="", const QString &sDisplayName="")Node
OnEvent(const EventGate &cEvent)Node [virtual]
OnLinked(const TreeNode *pOldParent)TreeNode [virtual]
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Node [virtual]
Parent(void) const TreeNode [virtual]
PrevSibling(void) const TreeNode [virtual]
RemoveChild(TreeNode *pChild) const TreeNode [virtual]
RequestDeferredEvent(Attribute &cAttribute)Node
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Serialize(Stream &s)TreeNode [virtual]
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetDisplayName(const QString &sDisplayName)Node [virtual]
SetHelpID(const QString &sHelpID)Node [virtual]
SetLocked(bool b)TreeNode [virtual]
SetName(const QString &sName)TreeNode [virtual]
SetStringID(const QString &sStringID)Node [virtual]
SetTexturesVisible(bool bVisible)Material [virtual]
SetTextureTileLive(const AxisAlignedBoundingBox &cUVArea, bool bLive, int iLODDelta=0)Material [virtual]
SetTransparency(float fTransparency)Material [virtual]
SetVersion(unsigned int iVersion)Node
SetVisible(bool b)TreeNode [virtual]
StringID(const ClassDesc *pClass=0) const Node [virtual]
Texture(unsigned int iTextureIndex) const Material [virtual]
TextureCount(void) const Material [virtual]
TexturesVisible(void) const Material [virtual]
TextureTileArea(unsigned int iTileIndex) const Material [virtual]
TextureTileCount() const Material [virtual]
Transparency(void) const Material [virtual]
TreeNode(void)TreeNode
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const TreeNode
Version(void) const Node
Visible(void) const TreeNode [virtual]
~Material()Material
~Node(void)Node [virtual]
~TreeNode(void)TreeNode