- Select the basic tool from the tab.
- Click-drag the cursor across the surface of the sphere for one short stroke.
Your sculpt stroke moves the affected vertices on the model slightly outwards on the model, creating a ridge.
NoteYou can press Ctrl + Z to undo a sculpt stroke immediately.
- Press the Ctrl key and perform another sculpt stroke on the sphere.
This time the affected vertices are moved inwards in relation to the polygonal mesh, creating a trough.
- Experiment with the size and strength of the sculpt brush using the following keyboard shortcuts:
Tool Property
|
Keyboard shortcut:
|
Action/Results
|
Size |
B + drag |
A circle surrounding the cursor changes size depending on the direction you drag, indicating the region of influence of the
tool.
|
Strength |
M + drag |
A vertical line above the cursor changes length depending on the direction you drag, indicating the change in tool strength.
|
NoteYou can also adjust the and of a selected tool using the window.
For more information, see Sculpting overview.
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