The tool removes sculpting from a layer in the areas you stroke. Any sculpting on the original base mesh remains unaffected.
Note
You can create a layer prior to any sculpting and use layers for all your sculpting until you need to merge or flatten them.
In this way, the base mesh remains unaffected if you need to revert to it.
- In the Sculpt Layers window, select the layer with sculpting you want to erase, ensuring that the layer is both visible and unlocked.
- Ensure that the current subdivision level matches the subdivision level of the layer. (Press or to change subdivision level).
- In the Sculpt Tools tray, select the tool, then stroke on the model in the areas you want to erase.
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