Note You must have at least one paint layer created and selected to paint on a model. The
Create New Paint Layer window appears the first time you try to paint on a model if there are no existing layers.
To create a paint layer
- In the Paint Layers window, select > or click the icon at the top of the window.
The window appears.
- In the window, do the following, then click :
- (Optional) Enter a for the layer.
-
Select the (resolution) for the image by selecting a number that represents the number of pixels along X and Y for the image (square
aspect ratio - 256, 512, 1024, 2048 (default), 4096, or 8192). The larger the image, the finer and sharper the detail you
can apply when painting.
NoteThe option to create an 8k texture map (8192) is only available on Windows and Linux systems, and only when your machine has
sufficient memory available (the GPU has greater than 512 MB free).
- Specify the image file format and bit depth (8, 16, 32) for the image you are going to paint using the Save As drop-down list. For a list of supported image formats, see Paint file formats and color bit depth.
- Specify on which paint channel to apply the paint (and how it appears on the model as a result).
For example, if you want the paint to appear as the diffuse base color material for the model, select (default). For more information on the channel types, see Channel.
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