Before you begin painting on a model, consider the type of texture map you want to paint (diffuse/color, bump, gloss, reflection), the resolution/size of the image you want to produce, and finally the bit depth for the image.
The paint criteria generally depend on your rendering software, or your production workflow requirements.
| To... | Do this |
|---|---|
| Paint on a model |
Select a tool (such as the Paint Brush |
| Change the paint color |
Click the Color tile in the Paint Tool properties, then set the color using the Color Chooser. See also Change the paint color. |
| Create additional paint layers |
Click the New Layer button |
| Create smoother paint strokes |
Consider turning on Steady Stroke. See Produce smooth tool strokes. |
| Undo the previous paint stroke |
Select Edit > Undo (Hotkey: Ctrl + Z). |
| Save or export paint layers |
Paint layers are saved in the same location as your .mud file when you select File > Save to save your model. See also Save paint layers. For information on exporting specific layers or all layers, see Export paint layers. |
| Erase paint on the current paint layer |
Select the Paint Erase tool See also Erase paint. |
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