#include
<kaydaradef.h>#include <fbsdk/fbshader.h>#include <fbcontrols/fbcontrols.h>Go to the source code of this file.
Classes |
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| class | FBShaderLayout |
| Shader layout class. More... |
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Defines |
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| #define | FBSDK_DLL K_DLLIMPORT |
| Be sure that FBSDK_DLL is defined only
once... |
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| #define | FBRegisterShaderLayout(ClassName, UniqueNameStr, IconFilename) |
| Register a Shader layout class. |
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| #define | FBShaderLayoutDeclare(ClassName, Parent) |
| Shader layout declaration. |
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| #define | FBShaderLayoutImplementation(ThisComponent) FBClassImplementation( ThisComponent ) |
| Shader layout implementation. |
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Functions |
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| __FB_FORWARD (FBShaderLayout) | |
| FB_DEFINE_COMPONENT (FBSDK_DLL, ShaderLayout) | |
FBShader layout file.
Definition in file fbshaderlayout.h.
| #define FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbshaderlayout.h.
| #define FBRegisterShaderLayout | ( | ClassName, | |
| UniqueNameStr, | |||
| IconFilename | |||
| ) |
HIObject RegisterShaderLayout##ClassName( HIObject /*pOwner*/,char * /*pName*/,void *pData) \ {\ ClassName *Class = new ClassName( (HFBShader)FBGetFBComponent((HIObject)pData) ); \ Class->mAllocated = true; \ if (Class->FBCreate()) { \ return Class->GetHIObject(); \ } else { \ delete Class; \ return NULL; \ } \ } \ FBLibraryModule( ClassName ) \ { \ FBRegisterObject( ClassName,"renderer/usershader/ui",UniqueNameStr,UniqueNameStr" Shader Layout",RegisterShaderLayout##ClassName, true, IconFilename ); \ }
Register a Shader layout class.
| ClassName | Name of Shader layout class. |
| UniqueNameStr | Unique name of class. |
| IconFilename | Filename of associated icon. |
Definition at line 67 of file fbshaderlayout.h.
| #define FBShaderLayoutDeclare | ( | ClassName, | |
| Parent | |||
| ) |
FBClassDeclare( ClassName,Parent ); \ public: \ ClassName(HFBShader pShader):Parent(pShader) { FBClassInit; } \ private:
Shader layout declaration.
| ClassName | Name of Shader layout class. |
| Parent | Parent of Shader layout class. |
Definition at line 88 of file fbshaderlayout.h.
| #define FBShaderLayoutImplementation | ( | ThisComponent | ) | FBClassImplementation( ThisComponent ) |
Shader layout implementation.
| ThisComponent | Name of Shader layout class to implement. |
Definition at line 97 of file fbshaderlayout.h.
| __FB_FORWARD | ( | FBShaderLayout | ) |
| FB_DEFINE_COMPONENT | ( | FBSDK_DLL | , |
| ShaderLayout | |||
| ) |