Create new manipulators using the FBManipulator class. More...
#include
<kaydaradef.h>#include <fbsdk/fbcomponent.h>#include <fbcontrols/fbcontrols.h>Go to the source code of this file.
Classes |
|
| class | FBManipulator |
| Manipulator class. More... |
|
| class | FBPropertyListManipulator |
| PropertyList: Manipulator. More... |
|
| class | FBManipulatorTransform |
| Manipulator class. More... |
|
Defines |
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| #define | FBSDK_DLL K_DLLIMPORT |
| Be sure that FBSDK_DLL is defined only
once... |
|
| #define | FBRegisterManipulator(ClassName, Label, Description, IconFilename) |
| Manipulator class registration. |
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| #define | FBManipulatorDeclare(ClassName, Parent) |
| Manipulator class declaration. |
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| #define | FBManipulatorImplementation(ThisComponent) FBClassImplementation( ThisComponent ) |
| Manipulator class implementation. |
|
Enumerations |
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| enum | FBManipulatorPickType { FBPickObjects, FBPickPoints, FBPickSurfaces } |
|
Types of manipulator picking. More... |
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| enum | FBManipulatorTransformType { kFBManipulatorTransformNone, kFBManipulatorTransformTranslation, kFBManipulatorTransformRotation, kFBManipulatorTransformScaling } |
|
Manipulator transform stles. More... |
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Functions |
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| FB_FORWARD (FBModel) | |
| FB_DEFINE_COMPONENT (FBSDK_DLL, Manipulator) | |
| FB_DEFINE_COMPONENT (FBSDK_DLL, Camera) | |
| __FB_FORWARD (FBManipulator) | |
| FB_DEFINE_LIST (FBSDK_DLL, Manipulator) | |
| __FB_FORWARD (FBManipulatorTransform) | |
| FB_DEFINE_COMPONENT (FBSDK_DLL, ManipulatorTransform) | |
| FB_DEFINE_ENUM (FBSDK_DLL, ManipulatorTransformType) | |
Create new manipulators using the FBManipulator class.
Definition in file fbmanipulator.h.
| #define FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbmanipulator.h.
| #define FBRegisterManipulator | ( | ClassName, | |
| Label, | |||
| Description, | |||
| IconFilename | |||
| ) |
HIObject RegisterManipulator##ClassName( HIObject /*pOwner*/,char * pName,void * /*pData*/) \ { \ ClassName *Class = new ClassName( Label ); \ if (Class->FBCreate()) { \ return Class->GetHIObject(); \ } else { \ delete Class; \ return NULL; \ } \ } \ FBLibraryModule( ClassName ) \ { \ FBRegisterObject( ClassName,"Manipulators",Label,Description,RegisterManipulator##ClassName,true, IconFilename ); \ }
Manipulator class registration.
| ClassName | Manipulator class name. |
| Label | Short description. |
| Description | Long description. |
| IconFilename | Filename of associated icon. |
Definition at line 69 of file fbmanipulator.h.
| #define FBManipulatorDeclare | ( | ClassName, | |
| Parent | |||
| ) |
FBClassDeclare( ClassName,Parent); \ public: \ ClassName(char * pName):Parent(pName) { FBClassInit; } \ private:
Manipulator class declaration.
| ClassName | Manipulator class name. |
| Parent | Parent class. |
Definition at line 89 of file fbmanipulator.h.
| #define FBManipulatorImplementation | ( | ThisComponent | ) | FBClassImplementation( ThisComponent ) |
Manipulator class implementation.
| ThisComponent | Class to implement. |
Definition at line 98 of file fbmanipulator.h.
Types of manipulator picking.
Definition at line 105 of file fbmanipulator.h.
Manipulator transform stles.
Definition at line 268 of file fbmanipulator.h.
| FB_FORWARD | ( | FBModel | ) |
| FB_DEFINE_COMPONENT | ( | FBSDK_DLL | , |
| Manipulator | |||
| ) |
| FB_DEFINE_COMPONENT | ( | FBSDK_DLL | , |
| Camera | |||
| ) |
| __FB_FORWARD | ( | FBManipulator | ) |
| FB_DEFINE_LIST | ( | FBSDK_DLL | , |
| Manipulator | |||
| ) |
| __FB_FORWARD | ( | FBManipulatorTransform | ) |
| FB_DEFINE_COMPONENT | ( | FBSDK_DLL | , |
| ManipulatorTransform | |||
| ) |
| FB_DEFINE_ENUM | ( | FBSDK_DLL | , |
| ManipulatorTransformType | |||
| ) |