Create new manipulators using the FBManipulator class. More...
#include
<kaydaradef.h>#include <fbsdk/fbcomponent.h>#include <fbcontrols/fbcontrols.h>Go to the source code of this file.
| Classes | |
| class | FBManipulator | 
| Manipulator class. More... | |
| class | FBPropertyListManipulator | 
| PropertyList: Manipulator. More... | |
| class | FBManipulatorTransform | 
| Manipulator class. More... | |
| Defines | |
| #define | FBSDK_DLL K_DLLIMPORT | 
| Be sure that FBSDK_DLL is defined only
once... | |
| #define | FBRegisterManipulator(ClassName, Label, Description, IconFilename) | 
| Manipulator class registration. | |
| #define | FBManipulatorDeclare(ClassName, Parent) | 
| Manipulator class declaration. | |
| #define | FBManipulatorImplementation(ThisComponent) FBClassImplementation( ThisComponent ) | 
| Manipulator class implementation. | |
| Enumerations | |
| enum | FBManipulatorPickType { FBPickObjects, FBPickPoints, FBPickSurfaces } | 
| Types of manipulator picking.More... | |
| enum | FBManipulatorTransformType { kFBManipulatorTransformNone, kFBManipulatorTransformTranslation, kFBManipulatorTransformRotation, kFBManipulatorTransformScaling } | 
| Manipulator transform stles.More... | |
| Functions | |
| FB_FORWARD (FBModel) | |
| FB_DEFINE_COMPONENT (FBSDK_DLL, Manipulator) | |
| FB_DEFINE_COMPONENT (FBSDK_DLL, Camera) | |
| __FB_FORWARD (FBManipulator) | |
| FB_DEFINE_LIST (FBSDK_DLL, Manipulator) | |
| __FB_FORWARD (FBManipulatorTransform) | |
| FB_DEFINE_COMPONENT (FBSDK_DLL, ManipulatorTransform) | |
| FB_DEFINE_ENUM (FBSDK_DLL, ManipulatorTransformType) | |
Create new manipulators using the FBManipulator class.
Definition in file fbmanipulator.h.
| #define FBSDK_DLL K_DLLIMPORT | 
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbmanipulator.h.
| #define FBRegisterManipulator | ( | ClassName, | |
| Label, | |||
| Description, | |||
| IconFilename | |||
| ) | 
HIObject RegisterManipulator##ClassName( HIObject /*pOwner*/,char * pName,void * /*pData*/) \ { \ ClassName *Class = new ClassName( Label ); \ if (Class->FBCreate()) { \ return Class->GetHIObject(); \ } else { \ delete Class; \ return NULL; \ } \ } \ FBLibraryModule( ClassName ) \ { \ FBRegisterObject( ClassName,"Manipulators",Label,Description,RegisterManipulator##ClassName,true, IconFilename ); \ }
Manipulator class registration.
| ClassName | Manipulator class name. | 
| Label | Short description. | 
| Description | Long description. | 
| IconFilename | Filename of associated icon. | 
Definition at line 69 of file fbmanipulator.h.
| #define FBManipulatorDeclare | ( | ClassName, | |
| Parent | |||
| ) | 
FBClassDeclare( ClassName,Parent); \ public: \ ClassName(char * pName):Parent(pName) { FBClassInit; } \ private:
Manipulator class declaration.
| ClassName | Manipulator class name. | 
| Parent | Parent class. | 
Definition at line 89 of file fbmanipulator.h.
| #define FBManipulatorImplementation | ( | ThisComponent | ) | FBClassImplementation( ThisComponent ) | 
Manipulator class implementation.
| ThisComponent | Class to implement. | 
Definition at line 98 of file fbmanipulator.h.
Types of manipulator picking.
Definition at line 105 of file fbmanipulator.h.
Manipulator transform stles.
Definition at line 268 of file fbmanipulator.h.
| FB_FORWARD | ( | FBModel | ) | 
| FB_DEFINE_COMPONENT | ( | FBSDK_DLL | , | 
| Manipulator | |||
| ) | 
| FB_DEFINE_COMPONENT | ( | FBSDK_DLL | , | 
| Camera | |||
| ) | 
| __FB_FORWARD | ( | FBManipulator | ) | 
| FB_DEFINE_LIST | ( | FBSDK_DLL | , | 
| Manipulator | |||
| ) | 
| __FB_FORWARD | ( | FBManipulatorTransform | ) | 
| FB_DEFINE_COMPONENT | ( | FBSDK_DLL | , | 
| ManipulatorTransform | |||
| ) | 
| FB_DEFINE_ENUM | ( | FBSDK_DLL | , | 
| ManipulatorTransformType | |||
| ) |