Motion class.
Properties of this class are work in progress, but you can still list them and get their names.
Definition at line 67 of file fbmotion.h.
#include <fbmotion.h>

Public Member Functions |
|
| FBMotionClip (char *pFileName, HIObject pObject=NULL) | |
| Constructor. |
|
| virtual void | FBDelete () |
| Virtual FBDelete function. |
|
| FBMotionClip (char *pName, char *pFilename, HIObject pObject=NULL) | |
| Constructor. |
|
| IObject_Declare (Implementation) | |
Public Attributes |
|
| FBPropertyString | Filename |
| Read Write Property: Filename and
path of motion file. |
|
| FBPropertyString | RelativePath |
| Read Only Property: Relative path to
the motion file. |
|
| FBPropertyTime | Start |
| Read Only Property: Start time of
clip. |
|
| FBPropertyTime | Stop |
| Read Only Property: Stop time of
clip. |
|
| FBPropertyString | Name |
| Name of motion clip. |
|
| FBMotionClip | ( | char * | pFileName, |
| HIObject | pObject =
NULL |
||
| ) |
Constructor.
| pFileName | The complete file path of the media file to access. |
| pObject | For internal use only. |
| FBMotionClip | ( | char * | pName, |
| char * | pFilename, | ||
| HIObject | pObject =
NULL |
||
| ) |
Constructor.
| pName | Name of the new MotionClip. |
| pFilename | Name of the file containing the associated motion. |
| pObject | Internal parent object to own MotionClip. |
| virtual void FBDelete | ( | ) | [virtual] |
| IObject_Declare | ( | Implementation | ) |
Reimplemented from FBComponent.
Read Write Property: Filename and path of motion file.
Filename to load clip from.
Definition at line 83 of file fbmotion.h.
Read Only Property: Relative path to the motion file.
Definition at line 84 of file fbmotion.h.
Read Only Property: Start time of clip.
Definition at line 85 of file fbmotion.h.
Read Only Property: Stop time of clip.
Definition at line 86 of file fbmotion.h.