, including all inherited members.
AddWrapper(HFBScriptWrapper) | FBWrapperHolder | |
Animatable | FBBox | |
AnimationNode | FBModel | |
AnimationNodeDestroy(HFBAnimationNode pAnimationNode) | FBBox | [virtual] |
AnimationNodeInCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | [virtual] |
AnimationNodeInGet() | FBBox | [virtual] |
AnimationNodeIsUserData(HFBAnimationNode pAnimationNode) | FBBox | [virtual] |
AnimationNodeNotify(HFBAnimationNode pAnimationNode, HFBEvaluateInfo pEvaluateInfo) | FBBox | [virtual] |
AnimationNodeOutCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | [virtual] |
AnimationNodeOutGet() | FBBox | [virtual] |
BeginChange() | FBPlug | |
BlendShapeDeformable | FBModel | |
Children | FBModel | |
ClassName() | FBComponent | [virtual] |
Clone() | FBModel | [virtual] |
Cluster | FBModel | |
Color | FBModelSkeleton | |
Components | FBComponent | |
ConnectAt(HFBPlug pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConnectDst(HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConnectDstAt(int pSrc_DstIndex, HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConnectSrc(HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConnectSrcAt(int pDst_SrcIndex, HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConstrainDeformable | FBModel | |
CustomModelDisplay(FBCamera *pCamera, FBModelShadingMode pShadingMode, FBModelRenderPass pRenderPass, float pPickingAreaWidth, float pPickingAreaHeight) | FBModel | [inline, virtual] |
CustomModelPicking(int pNbHits, unsigned int *pSelectBuffer, FBCamera *pCamera, int pMouseX, int pMouseY, FBTVector *pLocalRaySrc, FBTVector *pLocalRayDir, FBTVector *pWorldRaySrc, FBTVector *pWorldRayDir, FBMatrix *pGlobalInverseMatrix, FBTVector *pOutPickedPoint) | FBModel | [inline, virtual] |
Deformers | FBModel | |
DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
DisconnectAllDst() | FBPlug | |
DisconnectAllSrc() | FBPlug | |
DisconnectDst(HFBPlug pDst) | FBPlug | |
DisconnectDstAt(int pIndex) | FBPlug | |
DisconnectSrc(HFBPlug pSrc) | FBPlug | |
DisconnectSrcAt(int pIndex) | FBPlug | |
EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
EndChange() | FBPlug | |
EvaluateAnimationNodes(HFBEvaluateInfo pEvaluateInfo) | FBBox | [virtual] |
FBBox(char *pName, HIObject pObject=NULL) | FBBox | |
FBComponent(HIObject pObject) | FBComponent | |
FBComponentGetLongName(HFBComponent pObject) | FBComponent | [static] |
FBComponentGetName(HFBComponent pObject) | FBComponent | [static] |
FBComponentSetLongName(HFBComponent pObject, char *pName) | FBComponent | [static] |
FBComponentSetName(HFBComponent pObject, char *pName) | FBComponent | [static] |
FBCreate() | FBComponent | [virtual] |
FBDelete() | FBModel | [virtual] |
FBDestroy() | FBComponent | [virtual] |
FBModel(char *pName, HIObject pObject=NULL) | FBModel | |
FBModelSkeleton(char *pName, HIObject pObject=NULL) | FBModelSkeleton | |
FBPlug(HIObject pObject) | FBPlug | |
FBWrapperHolder() | FBWrapperHolder | |
FbxGetObjectSubType() | FBModel | [virtual] |
FbxGetObjectType() | FBModel | [virtual] |
FbxRetrieve(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat) | FBModel | [virtual] |
FbxStore(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat) | FBModel | [virtual] |
Folder | FBComponent | |
GeometricRotation | FBModel | |
GeometricScaling | FBModel | |
GeometricTranslation | FBModel | |
Geometry | FBModel | |
GetBoundingBox(FBVector3d &pMin, FBVector3d &pMax) | FBModel | |
GetDst(int pIndex) | FBPlug | |
GetDstCount() | FBPlug | |
GetDstType(int pIndex) | FBPlug | |
GetHIObject() const | FBPlug | [virtual] |
GetInternalClassId() | FBComponent | [static] |
GetMatrix(FBMatrix &pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=true, HFBEvaluateInfo pEvaluateInfo=NULL) | FBModel | |
GetObjectFlags() | FBComponent | |
GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
GetOwned(int pIndex) | FBPlug | |
GetOwnedCount() | FBPlug | |
GetOwner() | FBPlug | |
GetOwnerCount() | FBPlug | |
GetSchematicPosition() | FBModel | |
GetSelectedPoints() | FBModel | |
GetSelectedPointsCount() | FBModel | |
GetSkinModelList(FBModelList &pSkinModelList) | FBModelSkeleton | |
GetSrc(int pIndex) | FBPlug | |
GetSrcCount() | FBPlug | |
GetSrcType(int pIndex) | FBPlug | |
GetTypeId() | FBComponent | [virtual] |
GetVector(FBVector3d &pVector, int pWhat=kModelTranslation, bool pGlobalInfo=true, HFBEvaluateInfo pEvaluateInfo=NULL) | FBModel | |
GetWrapper() | FBWrapperHolder | |
HardSelect() | FBComponent | |
HasCustomDisplay() | FBModel | [inline, virtual] |
HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
ICallback_Declare(Implementation) | FBModel | |
Icon3D | FBModel | |
InvalidatePropertyEventsParents() | FBComponent | |
IObject_Declare(Implementation) | FBBox | |
IQuery_Declare(Implementation) | FBModel | |
Is(int pTypeId) | FBComponent | [virtual] |
IsConstrained | FBModel | |
IsDeformable | FBModel | |
IsSDKComponent() | FBPlug | |
KObjectEvent(HIRegister pView, HKEventBase pEvent) | FBComponent | |
Live | FBBox | |
LongName | FBComponent | |
LookAt | FBModel | |
mAllocated | FBPlug | |
Materials | FBModel | |
mDummyObject | FBComponent | |
mGlobalTypeInfo | FBPlug | [protected, static] |
mLocalPtr | FBComponent | |
mName | FBComponent | [protected] |
mObject | FBPlug | [protected] |
ModelVertexData | FBModel | |
MoveSrcAt(int pIndex, int pAtIndex) | FBPlug | |
MoveSrcAt(HFBPlug pSrc, HFBPlug pAtSrc) | FBPlug | |
mSDKComponent | FBPlug | [protected] |
Name | FBComponent | |
NoFrustumCullingRelease() | FBModel | |
NoFrustumCullingRequire() | FBModel | |
operator delete(void *pvMem) | FBComponent | |
operator new(size_t stAllocateBlock) | FBComponent | |
operator new(size_t stAllocateBlock, int blockType, const char *filename, int linenumber) | FBComponent | |
Parent | FBModel | |
Parents | FBComponent | |
Pickable | FBModel | |
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | [virtual] |
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) | FBPlug | [virtual] |
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | [virtual] |
PointCacheDeformable | FBModel | |
PointCacheRecord | FBModel | |
PostRotation | FBModel | |
PreRotation | FBModel | |
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
PropertyAdd(FBProperty *Property) | FBComponent | [virtual] |
PropertyCreate(char *pName, FBPropertyType pType, char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) | FBComponent | |
PropertyList | FBComponent | |
PropertyRemove(FBProperty *Property) | FBComponent | |
QuaternionInterpolate | FBModel | |
RecordMode | FBBox | |
RegisterPropertyEvent(FBPropertyEvent *pPropertyEvent) | FBComponent | |
RemoveWrapper(HFBScriptWrapper) | FBWrapperHolder | |
ReplaceDstAt(int pIndex, HFBPlug pDst) | FBPlug | |
ReplaceSrcAt(int pIndex, HFBPlug pSrc) | FBPlug | |
Rotation | FBModel | |
RotationActive | FBModel | |
RotationMax | FBModel | |
RotationMaxX | FBModel | |
RotationMaxY | FBModel | |
RotationMaxZ | FBModel | |
RotationMin | FBModel | |
RotationMinX | FBModel | |
RotationMinY | FBModel | |
RotationMinZ | FBModel | |
RotationOrder | FBModel | |
RotationSpaceForLimitOnly | FBModel | |
Scaling | FBModel | |
Scene | FBModel | |
Selected | FBComponent | |
SetHIObject(HIObject pObject, bool pSDKComponent) | FBComponent | [virtual] |
SetMatrix(FBMatrix pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=true, bool pPushUndo=false, HFBEvaluateInfo pEvaluateInfo=NULL) | FBModel | |
SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
SetSchematicPosition(int pX, int pY) | FBModel | |
SetSchematicPosition(FBVector2d pVector2d) | FBModel | |
SetupPropertiesForShapes() | FBModel | |
SetVector(FBVector3d pVector, int pWhat=kModelTranslation, bool pGlobalInfo=true, bool pPushUndo=false, HFBEvaluateInfo pEvaluateInfo=NULL) | FBModel | |
Shaders | FBModel | |
ShadingMode | FBModel | |
Show | FBModel | |
Size | FBModelSkeleton | |
SkeletonDeformable | FBModel | |
SoftSelected | FBModel | |
SwapSrc(int pIndexA, int pIndexB) | FBPlug | |
TessellatedMesh | FBModel | |
Textures | FBModel | |
Translation | FBModel | |
TypeInfo | FBComponent | [static] |
UniqueName | FBBox | |
UnregisterPropertyEvent(FBPropertyEvent *pPropertyEvent) | FBComponent | |
UpVector | FBModel | |
UseFrustumCulling() | FBModel | |
Visibility | FBModel | |
VisibilityInheritance | FBModel | |
~FBComponent() | FBComponent | [virtual] |
~FBPlug() | FBPlug | [virtual] |
~FBWrapperHolder() | FBWrapperHolder | [virtual] |